by On October 12, 2019
The first quest giver on a Full realm on launch day. That blue smear is hundreds of player names.
The demand for space on World of Warcraft Classic servers, which launched tonight at 6 p.m. 
Eastern Time, has been overwhelming.
Fans of the nearly 15-year-old game have been creating characters like mad since last week, reserving their names and a shot at recapturing 
the nostalgia of playing the game as it was

close to its launch. 
There is no up-front cost to Classic; if you have an active World of Warcraft 
subscription, you own it. So the barrier to those wanting to take a gander at the game, whether they stay or not, is very low.
As a result, nearly 
every server at launch was reading Full before the game even began, and Blizzard's been posting increasingly plaintive notes asking people to move 
off ultra-full servers where streamers or popular communities have taken up residence to newer, lower-population servers.
Realistically, WoW game director Ion Hazzikostas told Forbes, the population is going to drop dramatically after the tourists leave and the committed 
WoW Classic players settle in for the long haul. To deal with that disparity, the company is using "layering," which creates multiple copies of the entire 
game world of Azeroth to hold people in the short term.
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